Whether you need a 70’s sounding ‘synth-fest’, hybrid orchestral score, chiptune, whatever the style, we have been creating music since our Commodore Amiga/CD conversion of the popular Wing Commander franchise in 1992. Over 30 games later and we’re proud to offer our services to a larger audience be it Film, Games/VR or TV.
Our studio facility uses Steinberg Cubase Pro 9 as a front end of a multi PC rendering network, with libraries and synthesisers including Arturia, East West Quantum Link, Native Instruments, Output, Spectrasonics, Spitfire Audio, Vienna and Waves.
Here’s some examples of our work:
atmospheric – exactly the opposite of what F1 is.
Dark Orchestral with a hint of synth.
dystopian Carpenter synthy noise.